Cookies help us deliver our Services. By using our Services, you agree to our use of cookies. Learn More.

The Marvel Fighting Game That Sadly Never Saw The Light Of Day

The heroes and villains that reside within the Marvel Universe can usually be seen battling it out across all forms of media.

They regularly go to war in the comics, on the small screen via animated shows, and on the big screen courtesy of MCU movies. And to no one's surprise, they also lock horns when gamers get the chance to control them behind the sticks. Marvel Comics' most popular (and even some of its more obscure) characters have appeared in a wide variety of fighting games over the years that allow comic book fanatics to act out their dream battles.

Capcom pitted their lineup of original characters against Marvel's best in several crossover team-based fighters via their Marvel vs. Capcom series. The Japanese publisher even gave the X-Men their own fighting game back in 1995 with X-Men: Children of the Atom, and they released an all-Marvel heroes fighter that same year with Marvel Super Heroes. Besides 2D brawlers, Marvel characters have also been featured in 3D fighters such as the X-Men: Mutant Academy series and Marvel Nemesis: Rise of the Imperfects.

There's one 3D Marvel fighter, however, that was in development but sadly never saw the light of day.

Electronic Arts was set to publish a Marvel Comics fighter called Marvel: Chaos

During the spring of 2007, publisher Electronic Arts and its Chicago-based development studio were in the midst of producing a new Marvel fighting game.

The game was titled Marvel: Chaos and was set up to be a 3D brawler featuring several superhero icons. The fighter, which was intended to be an Xbox 360 exclusive, appeared to be an arena fighter. The characters shown off for the game's roster included Captain America, Juggernaut, and The Hulk. GameSpy posted up an article back in 2007 that featured some comments from EA Chicago's general manager at the time, Kudo Tsunoda.

"We looked at past comic-based games to find out what was missing and what was needed to successfully translate the intensity, excitement and fiction from comics into fighting games," Tsunoda stated. "We're challenging ourselves to make a game that delivers on the Super Hero promises of past top-tier fighting games."

Sadly, Marvel: Chaos was cancelled due to the development studio behind the game getting dissolved. That depressing decision hits even harder when you learn that studio once worked on the quality Fight Night series.